This blog post summarizes the research on the positive and negative effects of internet use on cognition and education.
Posted by: Gregory Linton | 03/05/2012
Generation Y: The Internet’s Effects on Cognition and Education | Triple Helix Online
Posted in Cognitive science, Pedagogy, Video games | Tags: cognition, Gaming, technology, Videogames
Categories
- Higher education
- Pedagogy
- Academic dishonesty
- Accessibility
- Biblical higher education
- Christian education
- Clickers
- Cognitive load theory
- Cognitive science
- Coherence
- Community of practice
- Core competencies
- creativity
- Critical thinking
- Curriculum design
- Deep learning
- Faculty development
- Faculty learning community
- Faculty-student relationship
- First-generation Students
- First-year experience
- General education
- Grade inflation
- Grading
- Graduation rate
- Inclusive Classrooms
- Instructional design
- Intensive courses
- Learning organization
- Lectures
- Mathematics
- Multiculturalism
- neuroscience of learning
- Note taking
- OER
- Online teaching
- Plagiarism
- Problem Solving
- Quantitative literacy
- Relevance
- Scholarship of teaching & learning
- Soft skills
- Student cheating
- Student learning outcomes
- Student response system
- Student retention
- Teaching strategies
- Techology
- Universal design for learning
- Video games
- Writing instruction
- Policy
- Academic administration
- Academic planning
- Assessment of learning
- Benefits of college
- College rankings
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- Course evaluations
- Course scheduling
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- Demographics
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- Finances
- Gender gap
- Higher ed reform
- History of higher ed
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- Innovation
- Institutional advancement
- Liberal arts
- Male students
- Nontraditional students
- Online education
- Retention
- Skills gap
- Student evaluations of teaching
- Student mental health
- Student mobility
- trends
- Workforce readiness
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